TypeScript for Testers (2026 Edition)

TypeScript for Testers (2026 Edition)
Overview
Curriculum
  • 9 Sections
  • 42 Lessons
  • 0m Duration
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Learn TypeScript as a programming language first, so you can later apply it easily in automation.


🧩 Module 1: Basics (Foundation)

Lessons:

  1. What is TypeScript (simple idea: JS + types)
  2. Setting up TypeScript (run first file)
  3. Variables (let, const)
  4. Basic Types (string, number, boolean)
  5. Type Inference (auto type detection)
  6. any vs unknown (important difference)

🧩 Module 2: Working with Data

Lessons:

  1. Arrays (list of values)
  2. Tuples (fixed structure arrays)
  3. Objects (key-value data)
  4. Nested Objects
  5. Optional properties
  6. Readonly properties

🧩 Module 3: Functions (Very Important)

Lessons:

  1. Function basics
  2. Parameters and return types
  3. Optional parameters
  4. Default parameters
  5. Arrow functions
  6. Function types

🧩 Module 4: Control Flow (Decision Making)

Lessons:

  1. if / else
  2. switch
  3. for loop
  4. while loop
  5. for...of (clean loop for arrays)
  6. break and continue

🧩 Module 5: Objects & Reusability

Lessons:

  1. Creating reusable object shapes
  2. Interfaces (define structure)
  3. Type aliases
  4. Difference: Interface vs Type (simple rules)
  5. Extending objects
  6. Combining types

🧩 Module 6: Error Handling

Lessons:

  1. What is an error
  2. try / catch
  3. throw custom errors
  4. Safe coding patterns

🧩 Module 7: Async Basics (Must Know)

Lessons:

  1. What is async code
  2. Promise (simple idea)
  3. async / await
  4. Handling errors in async code

🧩 Module 8: Modules (Code Organization)

Lessons:

  1. Why split code
  2. export
  3. import
  4. Default vs named export

🧩 Module 9: Useful TypeScript Features

Lessons:

  1. Union types (multiple possible types)
  2. Literal types (fixed values)
  3. Type narrowing (smart checks)
  4. Optional chaining (safe access)
  5. Null & undefined handling

🧩 Module 10: Clean Code Basics

Lessons:

  1. Writing readable code
  2. Naming variables clearly
  3. Avoiding duplication
  4. Small functions
  5. Basic debugging

💡 What You Will Achieve

  • Think like a programmer (not just tester)
  • Write clean and predictable code
  • Understand logic behind automation tools

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